It regains 1d6 + 4 expended charges daily at dawn. This site may earn affiliate commissions from the links on this page. It has three other properties as well, detailed below. This book contains coordination and balance exercises, and its words are charged with magic. As you have 15, that would be 3 extra hp per level. You also have advantage on, While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on, After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. What spells are available to heal characters, increase their max HP, or grant temporary HP? In addition, you can activate the tattoo to enable your melee attacks to have a 15-foot reach for 1 minute and deal an extra 1d6 force damage. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. This rod can absorb 50 levels of spells when the wielder is targeted by spells. How can I improve this homebrew magic item so that it remains balanced across a wide range of levels? If the stone cant hold the spell, the spell is expended without effect. As you have 15 that would be 2 extra hp per level. dnd 5e - Are there balance issues with homebrewing a magic item setting For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. This is obviously useful for warlocks who favor Eldritch Blast. These iron horseshoes come in a set of four. On a successful save, the creature becomes frightened of you until the end of your next turn. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. As others have mentioned, I don't see a balance issue with the items boosting a class' primary stat. Is there any magic item that increases Hit Points? My character has the lowest Hit Points in our party, who are all level 10 (I mean he is even lower than the Artificer of the party I am a Fighter)(My CON is 15) so I was wondering if there was any magic items that increase max Hit Points. After the tenth time, it cracks and becomes useless. This is particularly powerful when in the hands of a College of Glamour bard. If a magic bead is removed from the necklace, that bead loses its magic. This cape smells faintly of brimstone. If you expend the last charge, roll a d20. While holding it, you can use an action to expend 1 or more of its charges to cast the lightning bolt spell (save DC 15) from it. The staff regains 1d6 + 4 expended charges daily at dawn. Each use of the cube expends 1 charge. The affected creature then gains the effect of a freedom of movement spell for 8 hours. 2023 Wizards. Latest 5th Edition Products in the Open Gaming Store. For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. Intellect (Very Rare). The level of the slot used to cast the spell determines how much space it uses. Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. RAW, it doesnt even have a limited number of uses per day. Wondrous item, legendary (requires attunement). Standard Array Str 10 Dex 15 Con 12 Int 13 Wis 14 Cha 8 Sets you up to take an Intelligence based feat. While holding it, you can use an action to expend 1 or more of its charges to cast the fireball spell (save DC 15) from it. Now, not only do enemies need to locate you, they attack with disadvantage while you wear this cloak. A creature slain by an avatar of death cant be restored to life. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15, An outfit made of pride silk weighs 4 pounds and costs 500 gp. The Ring of Evasion has three charges. This ring stores spells cast into it, holding them until the attuned wearer uses them. Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. On a 1, the wand crumbles into ashes and is destroyed. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. This backpack has a central pouch and two side pouches, each of which is an extradimensional space. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. While wearing this robe, you can use an action to pull off one of the stars and use it to cast magic missile as a 5th-level spell. If you expend the last charge, roll a d20. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. This potions rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. Portable property vanishes. The wand regains 1d6 + 1 expended charges daily at dawn. The roof, the door, and the walls each have 100 hit points, immunity to damage from nonmagical weapons excluding siege weapons, and resistance to all other damage. If you find yourself in a spot of trouble, you can teleport up to 500 feet and take one willing creature with you. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. I like these items because they make characters more well-rounded, without over-shadowing anyone or raising the over-all power level of the game. While wearing this cloak, you can use an action to speak its command word. The manual then loses its magic, but regains it in a century. The target must succeed on a DC 15 Dexterity saving throw or become restrained. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. The issue I have with some of the items (Gauntlets of Ogre Power and other belts of ___ giant strength) is that they can totally bypass other decisions. This ordinary bag, made from gray, rust, or tan cloth, appears empty. When you make an Intelligence (Arcana) check to control a sphere of annihilation while you are holding this talisman, you double your proficiency bonus on the check. He also rips off an arm to use as a sword. A rare or rarer magic weapon with which you are proficient appears in your hands. You can use an action to cause thick, black poison to coat the blade. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. The bird disappears after flying its maximum distance for a day or if it drops to 0 hit points. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. You can expend 2 of the rings charges to cast dominate monster on an earth elemental. If you want to hit things with a big stick, this should satisfy you. Magic items are presented in alphabetical order. You can use an action to expend 1 or more of the staffs charges to cast one of the following spells from it, using your spell save DC: animal friendship (1 charge), awaken (5 charges), barkskin (2 charges), locate animals or plants (2 charges), speak with animals (1 charge), speak with plants (3 charges), or wall of thorns (6 charges). On a 1, the wand crumbles into ashes and is destroyed. The rod cant be used again until ten days have passed. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Throne. So they don't use "I can pick the perfect item for my character" as a factor in determining rarity. This saving throw is made with advantage if the creature knows the mirrors nature, and constructs succeed on the saving throw automatically. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. Read Magic: 2nd Path Magic I (5E) Faerie Campaigns (5E) Corrupted Classes (5E) New Pages; Recent Changes; Become an Editor! These iron horseshoes come in a set of four. . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A nonplayer character of the GMs choice becomes hostile toward you. Privacy Policy. You gain darkvision if you happen to be playing a race that doesnt have it, and you learn Dwarvish. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. | OGN Articles The number of hit points depends on the potions rarity, as shown in the potions of Healing table. dnd 5e - What are the official ways a tier 2 PC can improve its Then roll another d20. You can breathe underwater and have a swimming speed equal to your walking speed. This bonus is in addition to the shields normal bonus to AC. If you expend the wands last charge, roll a d20. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. Lightning Strike. At the end of the duration, the creature acts in accordance with its normal disposition and alignment. | Basic Fantasy SRD. Once it has been used, it cant be used again until 7 days have passed. It can become an elephant for up to 24 hours. The attunement ends if you take off either of those items. Assisted Escape. Wand, rare (requires attunement by a spellcaster). You have advantage on saving throws against poison, and you have resistance against poison damage. The GM chooses the type or determines it randomly from the options below. During this time, you have advantage on Strength (Athletics) checks you make to climb. This cube is 3 inches across and radiates palpable magical energy. This is the quintessential druidic magic item. GuidingOlive is correct in comparing this to the Stone of Good Luck. The creature then appears translucent. On a success, they are frightened. This book describes fitness exercises, and its words are charged with magic. The Void. You can use a bonus action to toss this magic sword into the air and speak the command word. | Cepheus SRD A creature whose space the sphere enters must succeed on a DC 13 Dexterity saving throw or be touched by it, taking 4d10 force damage. While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground. When a crystal is destroyed, it explodes in a 20-foot-radius sphere of destructive energy. The swords luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. For clerics who like to swing a mace at evil beings, the Mace of Disruption can help. One ounce of the glue can cover a 1-foot square surface. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. That end moves 10 feet on your turn when you first command it and 10 feet on each of your turns until reaching its destination, up to its maximum length away, or until you tell it to stop. While holding the wand, you can use an action to expend 2 charges, causing the wands tip to emit a 60-foot cone of amber light. It lets the wielder bypass Resistance to nonmagical attacks. Command. This wand has 7 charges. While wearing them, you gain a +5 bonus to, Mithral is a light, flexible metal. Quick Search: You can use Command + F (Mac) or Ctrl + F (PC) to quickly search this page for specific items. This wand has 7 charges. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Is an uncommon magic item that grants +2 to all dexterity checks broken? The Hypertext d20 SRDTM is owned by BoLS Interactive LLC. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight. In a game based around probability, gaining a +1, +2, or +3 to your attack or AC is always welcome. Some artificers act as support classes for the party while others blast their way into and out of trouble. Whatever its potency, the potions red liquid glimmers when agitated. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or 4d6 bludgeoning damage if its a construct. Rarity is a property of all magic items, and its used to determine both how powerful it is and roughly at which level a DM should be awarding them. Weapon (any sword), legendary (requires attunement). The rope has AC 20 and 20 hit points. An enclosed creature can use its action to push against the spheres wall, moving the sphere up to half the creatures walking speed. The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. While you hold the drawn sword, it creates an aura in a 10-foot radius around you. The ring makes a Strength check with a +5 bonus for each charge you spend. While all four shoes are affixed to the hooves of a horse or similar creature, they allow the creature to move normally while floating 4 inches above the ground. +1 to all saves and all checks is much better than +2 to no saves and only DEX checks. As long as it is conscious, a creature can repeat the saving throw at the end of each of its turns, ending the effect on it on a success. Now obviously I'm going to cap Dex the moment I get to increase some attributes (after I've done that all of my attribute increases will go into Wis), but what magic items can I use to take me past the 20 cap? If you have a good alignment, the figurine has a 10 percent chance each time you use it to ignore your orders, including a command to revert to figurine form. The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. While you wear this pendant, you stabilize whenever you are dying at the start of your turn. The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a. The manual then loses its magic, but regains it in a century. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. The only one I found was the Berserker Axe, giving you 1HP / level. The first time you attack with the sword on each of your turns, you can transfer some or all of the swords bonus to your Armor Class, instead of using the bonus on any attacks that turn. While summoned, the djinni is friendly to you and your companions. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Every other creature in the area must make a DC 17 Dexterity saving throw. However, regaining an average of 11 hit points every attack is more tempting. This 2-foot-diameter black sphere is a hole in the multiverse, hovering in space and stabilized by a magical field surrounding it. Geyser produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. You gain a +1 bonus to attack and damage rolls made with this magic weapon. These furred boots are snug and feel quite warm. If you are wearing or holding it, you can use an action to expend 1 charge from the talisman and choose one creature you can see on the ground within 120 feet of you. When you hit with a melee attack using the staff, you can cause the staff to emit a crack of thunder, audible out to 300 feet. Flying solves a lot of these issues by getting you over obstacles to where you need to be. The nightmare fights only to defend itself. A copy of this License can be found at www.wizards.com/d20. Once it has been used, it cant be used again until 2 days have passed. City of Brass 2018 Frog God Games; Authors: Casey Christofferson and Scott Greene, Check out our other SRD sites! These bracers grant you proficiency with a longbow and shortbow, which you already have. Once every 30 days, the bound creature can make a DC 30 Strength (Athletics) check. If you help slay a fire elemental while attuned to the ring, you gain access to the following additional properties: Ring of Water Elemental Command. In 5e, what are the other ways to permanently increase ability - Reddit "Brutish Durability Beginning at 7th level, your toughness allows you to shrug off assaults that would devastate others. Your, A key is provided with the lock. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe. Why is this uncommon magic item better than this rare magic item? The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane. In either case, dragon scale mail is highly valued. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells: While wearing this ring, you can speak its command word as an action to summon a particular djinni from the Elemental Plane of Air. Staff, uncommon (requires attunement by a cleric, druid, or warlock). The staff can also be used as a magic quarterstaff. The poison remains for 1 minute or until an attack using this weapon hits a creature. Ball Lightning. All of this works in Wild Shape form, fixing the maneuverability problems you might run into as a Large beast. This weapon deals an additional 2d6 fire damage on every hit and sheds bright light for 40 feet. The ladder ends at a trapdoor leading to the roof. You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. Hit Points half the hit point maximum of its summoner Gauntlets of Dexterity - 5th Edition SRD While your flight is capped at a maximum of 4 hours each day, you wont run into any trouble unless youre attempting long-distance travel. This lock appears to be an ordinary lock (of the type described in chapter 5 of thePlayers Handbook) and comes with a single key. At least your paladin can dream of having one. If you expend the last charge, roll a d20. All of the casters on your team can empty their spells into the rod before a long rest, and youll be ready for anything. This item also has three command words, each requiring you to use an action to speak it. If it's a stat that's of any use to your class or 'build,' it's probably 14 or higher, already, so that's like a +1 or 2 modifier. When a ranged weapon attack hits you while youre wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. All forms of wealth that you carry or own, other than magic items, are lost to you. The idea of 5e is that magic makes you 'just better.' Like getting a +3 sword, you're hitting like your STR (or DEX if it's a rapier) was 6 points higher! When it reaches the end of its trajectory, the bead detonates as a 3rd-level fireball spell (save DC 15). While this stone orbits your head, you can cast any spell stored in it. You can also use an action to cast the pass without trace spell from the staff without using any charges. +2 boost your AC and keep swinging that greataxe. If an effect has . If you fail to avoid the effect, you take force damage equal to 16 the number of charges in the staff. While incense is burning in this censer, you can use an action to speak the censers command word and summon an air elemental, as if you had cast the conjure elemental spell. When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 3d6 necrotic damage, provided that the target isnt a construct or an undead. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. While a fire burns in this brass brazier, you can use an action to speak the braziers command word and summon a fire elemental, as if you had cast the conjure elemental spell. Other types of magic ammunition of this kind exist, such as bolts of slaying meant for a crossbow, though arrows are most common. You will probably make many more Dexterity checks (Initiative and Stealth being principle dungeoneering skills) than any other check in a given campaign. Staff, rare (requires attunement by a cleric, druid, or warlock). Typically, 1d4 + 4 beads of force are found together. What is Wario dropping at the end of Super Mario Land 2 and why? Traveller SRD In addition, the weapon ignores resistance to slashing damage. The fissure then closes, leaving no trace of its existence. on a beast that has an innate swimming speed. If this rod is full, you have an additional 10 spells without resting. I am more so looking for one that increases Hit Points permanently. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 charge), fireball (3 charges), or wall of fire (4 charges). You can expend 1 to 3 charges as an action. However, this tattoo requires attunement, while the insignia does not. When found, it contains 1d4 1 levels of stored spells chosen by the GM. Assuming you have a +2 Dex mod, you get an AC of 17 (19 with a shield). Almost all barbarians wield heavy, two-handed weapons and swing for the fences. So, if they prove to be OP, you can take them away? This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. You gain a +3 bonus to attack and damage rolls made with this magic weapon. Not only can you use the rod to cancel the effects of spells targeting you (not AoE), you can use the magical energy it has absorbed to create spell slots for your spellcasting. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. What spells are available to heal characters, increase their max HP, or grant temp hp? The GM decides the type of each bead on the necklace or determines it randomly. If you issue no commands to a friendly swarm, it defends itself but otherwise takes no actions. It's an easy way of raising your Monks AC. You summon an avatar of deatha ghostly humanoid skeleton clad in a tattered black robe and carrying a spectral scythe. So, a very reasonalbe magic item would be say Boots of Dexterity, Set Dexterity to 19 unless already higher. He sold it to one of our players at a shop for 500gp after granting us something like 2000gp to start the campaign. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. This armor turns critical hits into normal hits, making a frontline artificer a much better tank despite the d8 hit die. The rod has properties associated with six different buttons that are set in a row along the haft. This item sets your Constitution an ability score everyone needs for extra HPto 19. If the spell normally has a range expressed in feet, its range becomes 120 feet if it isnt already.